Rebuilding Bruce Lee's former house - Memories of Bruce Lee

A platform that allows Bruce Lee enthusiasts from all over the world to virtually visit Bruce Lee's Home in the Metaverse, breaking the barriers of time and space. This platform offers an opportunity to delve into the life of Bruce Lee, gain insights into his philosophy, and acquire knowledge about his life and teachings.
Group project cooperated with Bruce Lee Club
Date: 2022
Project type: 3D model | UIUX | Immersive experience
Responsibility: UI/UX design | Content Research | 3D building(Unity) | Prototyping

The Bruce Lee Club, formerly known as the "Hong Kong Bruce Lee Club," was founded in May 1995 and later reorganized by its founding president, Mr. W Wong, in July 2000. The club aims to provide a platform for Bruce Lee enthusiasts worldwide to connect and communicate with each other. Through their website and organized activities, the club strives to promote Bruce Lee's film art, Wu Shu, and philosophical thoughts, while inspiring the younger generation with the immortal spirit embodied in Bruce Lee's legendary life. Since its establishment, the Bruce Lee Club has successfully organized various events such as the "Bruce Lee Statue," "Bruce Lee Festival," "Bruce Lee Trail," and the "Bruce Lee Club 2013."
Challenge
As our client is working on a project called "Revival of the Memory: Bruce Lee's Home in Metaverse," they would like to extend the project to include the development of the interior of Bruce Lee's Home in the Metaverse. Additionally, they aim to create a platform that allows Bruce Lee enthusiasts from around the world to virtually visit Bruce Lee's Home in the Metaverse, transcending the limitations of time and space.
Our client also has the following requests ↓
1. Give back to Bruce Lee
Our client's aim with this project is to give back to Bruce Lee and raise awareness and appreciation for his significant contributions to Hong Kong and martial arts, as they believe that the government has not provided Bruce Lee with the proper recognition he deserves.
2. Interactive
If this project in the Metaverse is just an exhibition, it would be dull and unappealing. Therefore, he wants the project to contain more interactive elements, such as mini-games that allow the audience to participate and find it engaging.
3. Audiences come back and visit regularly
Encourage regular visits from audiences to the project, as one-time visits would be inconsistent.
4. Souvenirs for audience
After visiting the Metaverse or an exhibition, the client would like the audience to take something back as a souvenir, allowing them to have a tangible memory of this project. They can then look at it and reminisce about their experience in the exhibition or the Metaverse.
Ideas
We came up with the idea of taking users on an adventure through Bruce Lee's former residence to explore his past experiences and career, including classic movie scenes. Within each scene, users can personally understand his past and learn about his philosophy.
Vision statement
To provide a platform in the Metaverse to let Bruce Lee lovers around the world commemorate Bruce Lee without the time and place limits. By providing adventure activities in the Metaverse to let people know more about his life and proving an online public area to let people communicate and share memories about Bruce Lee.
Flow in the Metaverse

1. Audiences walk around the Metaverse
2. Pick up the photos around the Metaverse in Bruce Lee's home
3. Answer question about the photos of Bruce Lee to know more about him
4. Visit the clssic scenes of bruce Lee's movies in the Metaverse
5. Visit Lennon walls and communicate with other users in the Metaverse
Outcome
Interactive
Feature 1: Avatar
Users can design their own appearance and display it in the Metaverse.

Feature 2: Finding photos
Different photos will be scattered in Bruce Lee's former home, including his living photos, which record Bruce Lee's life. The audience can learn about Bruce Lee's past deeds, family, movies, character, and philosophy through the photos found in Bruce Lee's former home. Users can press the "F" on the keyboard to inspect photos or interact.

Feature 3: Photo Album
The audience can view the photos they collected in the Metaverse album and examine the details of each picture. Users can press the "G" on the keyboard to check the album.

Feature 4: Q&A mini game
Each picture will feature a Q&A section for the audience to interact with. Through these questions, the audience can learn more about Bruce Lee and his life. When users answer correctly, a prompt will appear in the bottom right corner indicating the next photo.



Flow of finding photos
Users will collect photos starting from the Living Room, moving on to the Master Room, and finally reaching the Study Room. Throughout this journey, the photos will depict various stages of Bruce Lee's life, from his early years with his manager to his lifestyle before his passing.

Feature 5: Mini Game - Boxing in 1958 at St. Francis Xavier College
Audiences can experience Bruce Lee's participation in an inter-school Western boxing competition. Players are required to react and cheer for Bruce Lee during the game. After completing the game, they will have the opportunity to take a photo with Bruce Lee in the Metaverse. Visitors can receive a QR code of the photo through email or messaging, which they can scan at the exhibition to retrieve the photo.



Feature 5: Mini Game - Finding documents in Bruce Lee’s car
Audiences act as Bruce Lee's assistant and must locate his car on a street full of vehicles. Many cars will suddenly appear, and players need to avoid collisions while searching for documents.




Give back to Bruce Lee
Feature 1: Recreate the classic movie scene - 死亡遊戲 (Game of Death)
Within the Metaverse, users can explore scenes from Bruce Lee's movies, including 'Game of Death.' Users can interact with photos and props to access movie information and behind-the-scenes tidbits. Additionally, audiences can use their avatars to take photos in the Metaverse.





Audiences come back and visit regularly
Feature 1: Lennon Walls
We need to provide audiences with a reason to regularly revisit the Metaverse. In the past, we had to create a lot of content for audiences, but with the Metaverse, users can generate their content, making each visit unique. To facilitate user-generated content, we have implemented the idea of a forum within the Metaverse. We created Bruce Lennon Walls where audiences can post various media materials and participate in real-time discussions through different channels, anytime and anywhere.



Souvenir for audience
Feature 1: Virtual photos taken in the Metaverse
After completing each mini-game, users can take a commemorative photo with Bruce Lee to capture the moment as a keepsake.



Feature 2: Yes! Card (Photocards)
''Yes! cards'' are immensely popular celebrity cards in Hong Kong. By inserting HKD1 into the card vending machine, people can randomly obtain one card. They hold a unique place in the memories and popular culture of Hong Kong residents. Considering that the exhibition will also take place offline, we have created Yes! cards as commemorative items for visitors. These cards aim to capture the memories and philosophical ideas of Bruce Lee, allowing the audience to take home a piece of this memorable experience.



